scripts/addToolsVersion: properly handle .in vs. .in.2
While most components have their version in the .in file, some
have it in the .in.2 (eg. elf2flt).
Currently, to handle this case, we indiscriminately munge both files,
but this is wrong: in the elf2flt case, if we add a binutils version,
we do not want it to be added to elf2flt, and conversely.
So, for each tool, we need to explicitly know what file to munge.
Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
5 ## select LIBC_SUPPORT_WIN32THREADS
6 ## select CC_CORE_PASSES_NEEDED
8 ## help The de-facto standard for Mingw distributions.
12 prompt "Windows API version"
14 # Don't remove next line
15 # CT_INSERT_VERSION_BELOW
20 config WINAPI_V_select
22 prompt "Other version"
28 prompt "Windows API version" if WINAPI_V_select
29 # Don't remove next line
30 # CT_INSERT_VERSION_STRING_BELOW
31 default "2.0.7" if WINAPI_V_2_0_7
33 Enter the version number of the Windows API files to use
37 prompt "Include DirectX development files"
41 prompt "Include DDK development files"