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authorAlexey Neyman <stilor@att.net>2022-02-04 20:33:45 (GMT)
committerAlexey Neyman <stilor@att.net>2022-02-11 08:47:51 (GMT)
commitdb3b51de5adafe23d9e627b795d4d0d8d820222a (patch)
tree8af3e4588cc8f8e988da90c3417914166c8b3eac /packages/gdb/11.1/0001-WIP-end-of-prologue-detection-hack.patch
parent4c0d78bb64797bee5414bbc92b35dbbb3e57b34f (diff)
Remove GDB 11.1
This was originally an upgrade from 11.1 to 11.2 that fixed moxie-* samples affected by PR sim/28302. GDB 11.2 landed independently on master, so just remove 11.1 (one release per upstream branch, please, we already have lots of version/architecture/host permutations to test). Signed-off-by: Alexey Neyman <stilor@att.net>
Diffstat (limited to 'packages/gdb/11.1/0001-WIP-end-of-prologue-detection-hack.patch')
-rw-r--r--packages/gdb/11.1/0001-WIP-end-of-prologue-detection-hack.patch26
1 files changed, 0 insertions, 26 deletions
diff --git a/packages/gdb/11.1/0001-WIP-end-of-prologue-detection-hack.patch b/packages/gdb/11.1/0001-WIP-end-of-prologue-detection-hack.patch
deleted file mode 100644
index 5eec5d6..0000000
--- a/packages/gdb/11.1/0001-WIP-end-of-prologue-detection-hack.patch
+++ /dev/null
@@ -1,26 +0,0 @@
-From 7f8eacbb468575fb67db7fd1155a3aedaa91911b Mon Sep 17 00:00:00 2001
-From: Max Filippov <jcmvbkbc@gmail.com>
-Date: Sun, 7 Jun 2015 23:15:39 +0300
-Subject: [PATCH] WIP: *end of prologue* detection hack
-
-see
- http://www.esp8266.com/viewtopic.php?p=18461#p18461
- http://www.esp8266.com/viewtopic.php?p=19026#p19026
- http://www.esp8266.com/viewtopic.php?p=19683#p19683
-
-Signed-off-by: Max Filippov <jcmvbkbc@gmail.com>
----
- gdb/xtensa-tdep.c | 2 +-
- 1 file changed, 1 insertion(+), 1 deletion(-)
-
---- a/gdb/xtensa-tdep.c
-+++ b/gdb/xtensa-tdep.c
-@@ -2377,7 +2377,7 @@
- /* Find out, if we have an information about the prologue from DWARF. */
- prologue_sal = find_pc_line (start, 0);
- if (prologue_sal.line != 0) /* Found debug info. */
-- body_pc = prologue_sal.end;
-+ body_pc = prologue_sal.end + 40;
-
- /* If we are going to analyze the prologue in general without knowing about
- the current PC, make the best assumption for the end of the prologue. */